RuneScript
From RuneWiki
[proc,name]
[label,name]
[trigger,on]
Constants
^lootdrop_duration = 200
^dm_default = "Nothing interesting happens."
^max_32bit_int = 0x7FFFFFFF
Engine Functions
The character .
can precede npc_ function names, indicating it's targeting a secondary NPC.
The character *
can follow queue function names, indicating a second set of arguments are being passed.
Name |
---|
anim |
buffer_full |
buildappearance |
cam_lookat |
cam_moveto |
cam_reset |
clearbit |
clearqueue |
controller_coord |
controller_del |
controller_findexact |
controller_queue |
coord |
displayname |
enum_getoutputcount |
facesquare |
finduid |
getqueue |
healenergy |
huntnext |
if_close |
if_setevents |
inarea |
inv_add |
inv_del |
inv_getobj |
inv_getvar |
inv_itemspace2 |
inv_moveitem |
inv_resendslot |
inv_setslot |
inv_setvar |
inv_size |
inv_total |
inzone |
last_comsubid |
last_int |
last_slot |
last_useitem |
last_useslot |
last_verifyobj |
loc_add |
loc_angle |
loc_anim |
loc_category |
loc_coord |
loc_del |
loc_find |
loc_findallzone |
loc_findnext |
loc_param |
loc_type |
longqueue |
map_clock |
map_members |
mes |
mes_typed |
movecoord |
name |
npc_add |
npc_anim |
npc_basestat |
npc_category |
npc_coord |
npc_del |
npc_delay |
npc_facesquare |
npc_findexact |
npc_param |
npc_queue |
npc_range |
npc_say |
npc_sethunt |
npc_sethuntmode |
npc_setmode |
npc_statheal |
npc_type |
obj_add |
obj_add |
objectverify |
oc_category |
oc_desc |
oc_members |
oc_name |
oc_param |
p_aprange |
p_arrivdelay |
p_delay |
p_pausebutton |
p_telejump |
p_transmogrify |
random |
randominc |
region_findbycoord |
region_getcoord |
runclientscript |
scale |
seqlength |
setbit |
softtimer |
sound_area |
sound_synth |
split_init |
split_pagecount |
staffmodlevel |
stat |
stat_base |
stat_heal |
testbit |
weakqueue |