Configs/LocType
From RuneWiki
RS2
Changes based on decompiling available clients. If a revision is off by a couple, it's because we were missing data and were not able to narrow down the revision further yet. It'll be refined again.
Names are *attempting* to be authentic and correct, if you have any more information definitely reach out.
Property | Opcode | History | Notes |
---|---|---|---|
model | 1 | Added 186 (2003-12-02) | |
name | 2 | Added 186 (2003-12-02) | |
desc | 3 | Added 186 (2003-12-02)
Removed 410 (2006-05-25) |
Examine text. Later transmitted from the server. |
model | 5 | Added 249 (2004-08-09) | This opcode is used to save bytes in the list of models. |
width | 14 | Added 186 (2003-12-02) | |
length | 15 | Added 186 (2003-12-02) | |
blockwalk=no | 17 | Added 186 (2003-12-02) | |
blockrange=no | 18 | Added 186 (2003-12-02) | |
active | 19 | Added 186 (2003-12-02) | |
hillskew=yes | 21 | Added 186 (2003-12-02) | |
sharelight=yes | 22 | Added 186 (2003-12-02) | |
occlude=yes | 23 | Added 186 (2003-12-02) | |
anim | 24 | Added 186 (2003-12-02) | |
- | 25 | Added 186 (2003-12-02)
Removed 249 (2004-08-09) |
This opcode was used internally for disposing of alpha data between animation frames.
It was not manually defined and comes from a linked anim. |
blockwalk=yes | 27 | Added 454 | |
walloff | 28 | Added 186 (2003-12-02) | |
ambient | 29 | Added 186 (2003-12-02) | |
contrast | 39 | Added 186 (2003-12-02) | |
op | 30-35 | Added 186 (2003-12-02) | Originally this reserved opcodes >= 30 & < 39 (likely copy-pasted). |
recol | 40 | Added 186 (2003-12-02) | |
retex | 41 | Added 465 | |
42 | Added 494 | ||
mapfunction | 60 | Added 186 (2003-12-02) | |
category | 61 | ||
mirror=yes | 62 | Added 186 (2003-12-02) | |
shadow=no | 64 | Added 186 (2003-12-02) | |
resizex | 65 | Added 186 (2003-12-02) | |
resizey | 66 | Added 186 (2003-12-02) | |
resizez | 67 | Added 186 (2003-12-02) | |
mapscene | 68 | Added 186 (2003-12-02)
Removed 530* (redo this) |
|
forceapproach | 69 | Added 186 (2003-12-02) | This is a bitmask, one bit will be set - the direction. |
offsetx | 70 | Added 194 (2004-01-07) | |
offsety | 71 | Added 194 (2004-01-07) | |
offsetz | 72 | Added 194 (2004-01-07) | |
forcedecor=yes | 73 | Added 194 (2004-01-07) | |
breakroutefinding=yes | 74 | Added 245 (2004-07-13) | |
raiseobject | 75 | Added 249 (2004-08-09) | |
multiloc | 77 | Added 289 (2005-01-17) | |
78 | Added 417 (2006-06-27) | Area sound related, potentially bgsound? | |
79 | Added 417 (2006-06-27) | Area sound related, multiple bgsounds. | |
sethillskew | 81 | Added 465 (2007-07-19) | |
82 | Added 487 | Related to whether it should render? | |
castshadow=no | 88 | Added 487 | |
89 | Added 487 | Disable randomizing the initial seq frame. | |
90 | Added 487 | ||
members=yes | 91 | Added 494 | |
multiloc | 92 | Added 498 | multiloc with a default value. |
sethillskew | 93 | Added 498 | Same as previous sethillskew but reads 2-bytes. |
94 | Added 498 | Another hillskew mode. | |
95 | Added 498 | Another hillskew mode. | |
96 | Added 501 | Related to having an animation? | |
97 | Added 506 | Map scene icon rotates with the loc. | |
98 | Added 530 | ||
cursor1 | 99 | Added 530 | |
cursor2 | 100 | Added 530 | |
101 | Added 530 | Map scene icon angle offset. | |
mapscene | 102 | Added 530 | |
occlude=no | 103 | Added 535 | |
104 | Added 535 | Related to sound volume. | |
105 | Added 535 | Map scene icon flipped vertically. | |
106 | Added 542 | Animation weights? | |
107 | Added 548 | Map element. Maybe this is simply mel=? | |
150-155 | Added 548 | Members-only ops. | |
160 | Added 555 | ||
sethillskew | 162 | Added 581 | Same as previous sethillskew but reads 4-bytes. |
163 | Added 581 | ||
164 | Added 593 | ||
165 | Added 593 | ||
166 | Added 593 | ||
167 | Added 595 | ||
168 | Added 611 | ||
169 | Added 611 | ||
170 | Added 618 | ||
171 | Added 618 | ||
173 | Added 623 | ||
177 | Added 637 | ||
178 | Added 637 | ||
189 | 667+ (todo) | ||
param | 249 | 500 | Map of params key -> value. |